I already played with the scale of the tiling, but its still a bit too repetitive for my taste. How to make textures on a terrain less repeating?Ĭurrently, the tiling on my terrain is pretty repeating. Why would I ask something without being specific enough about it? Doesnt make sense to me. What I want to say: The more specific you are, the more likely you will get a fitting answer. In most cases, the question is so trivial, that you could easily answer it yourself if you were to spend 5 seconds googling it. If you get lucky, you get a blurred photo of a screen with some code on it or literally a copy and paste of console errors. But in most cases, it feels like people join here and want help but refuse to give a clear explanation of what they want to achieve and what they already tried. See, I am often on this sub, and I really like to help if people get stuck. You mean the screenshot thats not showing the shader nor its properties fully or anything oder really beside some generic terrain and its tiling? What version of Unity are you using? How do we know if my potential solution would work for your version? Reddit Logo created by /u/big-ish from /r/redditlogos!Īh yes, visually seeing the problem. Long series.ĬSS created by Sean O'Dowd, Maintained and updated by Louis Hong /u/loolo78 Favors theory over implementation but leaves source in video description. Normally part of a series.Īlmost entirely shader tutorials. Lots of graphics/shader programming tutorials in addition to "normal" C# tutorials. Using Version Control with Unit圓d (Mercurial) Related SubredditsĬoncise tutorials. Unity Game Engine Syllabus (Getting Started Guide)ĥ0 Tips and Best Practices for Unity (2016 Edition) Lots of professionals hang out there.įreeNode IRC Chatroom Helpful Unit圓D Links Use the chat room if you're new to Unity or have a quick question. Please refer to our Wiki before posting! And be sure to flair your post appropriately. Remember to check out /r/unity2D for any 2D specific questions and conversation! A User Showcase of the Unity Game Engine.
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